Category archive for Industry 
Report: Free-to-Play Developers Need to Go Big or Go Home
Published 12/05/12 by Carter DotsonW3i’s newest report indicates that microtransactions are not only bringing less revenue than big transactions, but that they’re also happening less frequently than $9.99 and higher transactions.
Read More »Heyzap Launches Their New Cross-Platform Leaderboards Service to Connect iOS and Android Games
Published 12/05/12 by Carter DotsonCan Heyzap jump into OpenFeint’s shoes as the leading cross-platform multiplayer solution?
Read More »MirrorLink Will Open Up to Developers to Help Create More Car-Friendly Apps
Published 11/15/12 by Carter DotsonMirrorLink is going to bring developers the opportunity to create applications designed for in-car use starting in 2013.
Read More »Distimo Reveals Why China, Japan, and Korea Are Key Localization Targets
Published 10/10/12 by Carter DotsonWhile English remains the biggest language in terms of app revenue around the world, the eastern world is starting to show that localization is key to success in these markets.
Read More »Link: No one cares about your app and it won’t be a hit, reckons Lucky Frame’s Yann Seznec
Published 10/04/12 by Jeff ScottYann Seznec is the founder and director of Lucky Frame, a three-man studio based in Edinburgh, Scotland. Lucky Frame’s latest game is Bad Hotel, which hit the App Store in August 2012. Releasing an app is actually rather relaxing, because no one cares. Your app is one of 700,000 on the market. Even reaching the [...]
source: Pocket Gamer.bizLink: 148Apps.biz Joins the Steel Media Family of Sites
Published 10/02/12 by Jeff ScottWe are very excited to announce that 148Apps and our network of sites have been acquired by our friends at Steel Media! 148Apps joins the amazing network of app related sites.
source: 148AppsFiksu Reveals Why the iPhone 5 Launch Could be a Boon for Those Marketing Apps
Published 9/11/12 by Carter DotsonFiksu has released an infographic showing how the iPhone 5 could benefit those promoting their apps.
Read More »Easily Build Team-Based Leaderboards Into Your iOS Games With TeamPlay SDK
Published 7/18/12 by Rob LeFebvreAdd teams and team-based competition to your iOS games with the TeamPlay SDK.
Read More »Playcraft Labs and CEO Martin Wells Are Trying to Make HTML5 Gaming on Mobile Work Better With Their Engine
Published 7/18/12 by Carter DotsonPlaycraft Labs’ new HTML5 engine could help lead to HTML5 gaming in browsers taking off, if CEO Martin Wells has his way.
Read More »Urban Airship Wants to Make Promotional Push Notifications More Useful
Published 7/10/12 by Carter DotsonUrban Airship wants players to stay engaged with their games by delivering tailored push notifications through analytics.
Read More »PlayFirst Study Reveals That iPad is the Champion of Mobile Gaming
Published 7/03/12 by Carter DotsonGames are big business on tablets, especially the iPad.
Read More »Localytics Reveals That App Users Are Getting More Loyal, Especially iOS Users
Published 6/27/12 by Carter DotsonUsers are starting to return to the apps they use more often, according to a study by Localytics.
Read More »Apple May Be Upgrading Its App Search Results
Published 6/27/12 by Kevin StoutApple may be changing the way the App Store returns searches.
Read More »MobileBeat Returns to San Francisco, July 10-11
Published 6/18/12 by Jeff ScottMobileBeat takes place July 10-11 in San Francisco, CA.
Read More »Will Activision Mobile Publishing Challenge Chillingo in the Pursuit of the Next Angry Birds?
Published 6/14/12 by Carter DotsonActivision is launching a new mobile publishing arm that may be competing with EA’s Chillingo for independent developers.
Read More »Free to Play is Not a Guarantee of Success, as Ski Champion Shows
Published 6/12/12 by Carter DotsonIt takes more than just adding in-app purchases to make a free-to-play game successful, as Ski Champion developer Majaka can attest to.
Read More »Google Acquires Quickoffice
Published 6/07/12 by Kevin StoutGoogle has acquired document editing software, Quickofice.
Read More »New Productivity App 30/30 Tries New Donationware Model; Can It Work for Other Apps?
Published 6/07/12 by Carter DotsonA new productivity app is trying to make money solely through user donations, with all features being available for free. Will this work for the app, and can other developers take advantage of this model?
Read More »Fiksu Reports Dropping App Downloads, Rising Cost Per Loyal User
Published 5/30/12 by Kevin StoutFiksu reports app downloads dropping and the cost per loyal user increasing from last month.
Read More »33% of Children 0-8 Have Used Tablets/Smartphones
Published 5/23/12 by Kevin StoutAn infographic from Schools.com reports a high percentage of tablet use among children.
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