Category archive for Industry 
Appsfire Introduces the Appsfire App Score
Published 5/21/12 by Kevin StoutThe Appsfire App Score is a new ratings system that aggregates data from various sources including the App Store, review sites, and social networks.
Read More »Social Networking Apps Are Now the Most-Used Smartphone Apps, According to Flurry
Published 5/21/12 by Carter DotsonFlurry’s released a new report indicating that social networking apps are now used more than games on smartphones.
Read More »MocoSpace Studies Why People Play Mobile Games
Published 5/18/12 by Carter DotsonThe Answers? Fun, Boredom, and Other People. Surprising? Probably not.
Read More »GAMEVIL Shifts to Free to Play and Grows Massively
Published 5/18/12 by Carter DotsonGAMEVIL are making a lot more money thanks to shifting to free-to-play business models for their games.
Read More »In-App Purchases Account for Majority of Revenue, More American Mobile Gamers
Published 5/07/12 by Kevin StoutNewzoo reported an increase in American mobile gamers and the amount of paying gamers.
Read More »Apple’s Q2 2012 Sales Numbers Show That iOS is Continuing to Grow
Published 5/03/12 by Carter DotsonApple shared sales numbers of their various devices from the last quarter, and they revealed a lot about how the market is growing for developers looking to sell their apps.
Read More »OpenFeint Founder Jason Citron Launches Games Startup Phoenix Guild
Published 5/02/12 by Jeff ScottJason Citron, founder of Aurora Feint / Open Feint, which sold to GREE recently for $104M, just announced his new mobile games-based startup, Phoenix Guild.
Read More »AppStori is Kickstarter Just for Apps
Published 5/02/12 by Kevin StoutAppStori is a crowd funding site just for mobile app development.
Read More »Low App Downloads in March, Cost Per Loyal Users Steady
Published 4/30/12 by Kevin StoutFiksu reports March app downloads slowed after January and March.
Read More »Appcelerator Updates to Titanium 2.0, Adds Cloud Services
Published 4/30/12 by Kevin StoutMobile development platform, Appcelerator, released its 2.0 software and added cloud service APIs.
Read More »Taking on Zynga and Rovio: Zach Gage and SpellTower
Published 4/30/12 by Kevin StoutSpellTower quickly rose the ranks after Gage’s sale strategy and briefly competed with Angry Birds Space and Draw Something for a weekend.
Read More »On Developing for Kids: Educational Value, Parental Guilt, and Ruckus Media Group
Published 4/25/12 by Kevin StoutRuckus Media Group has released results from its national study on children’s apps and parental preferences.
Read More »Free Lecture for Aspiring Developers at Cogswell College
Published 4/24/12 by Kevin StoutCogswell College is presenting its next lecture in its Entrepreneurship Program.
Read More »Global Mobile Company, GREE, Invests in IUGO
Published 4/24/12 by Kevin StoutGlobally expanding mobile company GREE bought a minority investment in developer IUGO.
Read More »Apple Increases Revenue Share to a Higher 70% Across iAd Apps
Published 4/16/12 by Kevin StoutBefore April 1st, developers earned 60% of the iAd revenue they generated within iAd-supported apps. Now developers will receive 70% of iAd revenues, according to Appleās Developer Center. Developers will now receive this higher percentage for both app download and iAd revenues. This is likely to be a rather large boost in income for developers [...]
Read More »iMob Creator Rebrands as Machine Zone; Their CEO Speaks About How the Name Change Reflects Their Direction
Published 4/16/12 by Carter DotsonThe creator of iMob believes that their games can be more than just games, but also compelling social experiences, and they have the additional funding and name change to help back up their plans.
Read More »Tips and Strategies to Combat Rising User Acquisition Costs
Published 4/06/12 by Kevin StoutGetting recognition and acquiring new users for mobile apps has gotten harder and harder as the app ecosystem has grown. This week, at the VentureBeat Mobile Summit 2012, strategy was discussed about the rising cost of user acquisition by three people close to the issue: Gabriel Leydon, chief executive of Machine Zone (free MMO developer [...]
Read More »No Pull-To-Refresh for Apple Native Apps, Twitter Applies for Patent
Published 4/02/12 by Kevin StoutTwitter owns the patent for the “pull-to-refresh” function.
Read More »Fiksu Reports App Downloads Down, Cost Per Loyal Customer Up
Published 4/02/12 by Kevin StoutFiksu reports February downloads are down after an all-time high in January.
Read More »ZooZ Creates SDK for Cross-Platform In-App Purchases
Published 3/30/12 by Kevin StoutZooZ’s in-app purchases SDK allow developers to have a uniform solution across both Android and iOS apps.
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